U UNTANGLE/JSBUILT BY ONE. BUILT TO WORK.
INDEPENDENT SOFTWARE & SYSTEMS ENGINEERING

Bring me
the hard
problem.

I take the tangled, technical, almost-impossible stuff and make it feel simple. Software, automation, connected hardware, and everything in between. One person. The entire problem.

SYSTEM / TRANSFORMATION ENGINE
UNTANGLING THE SYSTEM
WEB APPLICATIONS✳MOBILE SOFTWARE✳HARDWARE INTEGRATIONS✳WORKFLOW AUTOMATION✳INFRASTRUCTURE✳ WEB APPLICATIONS✳MOBILE SOFTWARE✳HARDWARE INTEGRATIONS✳WORKFLOW AUTOMATION✳INFRASTRUCTURE✳
THE ENTIRE PHILOSOPHY / IN MOTION

The hard part
is making it
look easy.

The real engineering isn't adding more moving pieces. It's understanding every moving piece well enough that the people using the result don't have to think about them.

Five systems, disconnected workflows, and too many manual steps.

01 / THE PROOF

Not ideas.
Real systems.

Not every problem fits a template. That's the interesting part. From entire organizations to a single physical device, I make the different pieces feel like one coherent product.

EDUCATION / CUSTOM OPERATIONS PLATFORM

PBC Maverick

A complex operational platform bringing attendance, admissions, requests, communications, payments, and administrative workflows under one roof.

GEO / MOBILE / FIELD OPERATIONS

Harvest Fields

Mapping, territory assignment, mobile workflows, follow-up tracking, and a central administrative system working together.

SCREENS / AUTOMATION / IOT

Screen Control

Scheduled digital signage, remote device power, status monitoring, and staff-friendly controls bridging software with real hardware.

DESKTOP / PHYSICAL EXPERIENCE

Connected Photo Kiosk

A self-service physical experience connecting desktop software, camera hardware, customer-facing design, and a central management platform.

More problems I’ve untangled:RADIO AUTOMATION   /   LIVE SCORES   /   CAMERA CONTROL   /   MISSION DISPLAYS   /   CUSTOM E-COMMERCE
02 / WHY ONE PERSON IS DIFFERENT

NO DEPARTMENTS.
NO HANDOFFS.
NO LOST CONTEXT.

The person who understands your problem is also the person designing the interface, connecting the APIs, writing the code, and getting it into production.

01 / UNDERSTAND

Find the real problem.

Untangle the process. Ask the awkward questions. Figure out what actually needs fixing.

02 / DESIGN

Make it make sense.

Clear interfaces and thoughtful workflows, even when everything behind them is complex.

03 / BUILD

Connect every layer.

Frontend, backend, integrations, devices, infrastructure, and the odd thing no framework covers.

04 / SHIP

Make it work for real.

Not just a prototype. A system people can use, operate, and keep running.

03 / THE HUMAN BEHIND THE WORK

Small on
purpose.
Big on
capability.

I'm Joel Szwarga. I build software for problems that don't come neatly packaged.

Sometimes that's a full business platform. Sometimes it's an app connected to a physical device. Sometimes it's replacing six disconnected tools with one system that actually fits the people using it.

My work lives at the intersection of product thinking, design, engineering, and real-world operations. I like owning the whole problem—not just one ticket in somebody else's backlog.

01 →Direct access. No account managers.
02 →Practical thinking. No buzzword theater.
03 →Polish on the surface. Substance underneath.
05 / NEXT MOVE

GOT A
GOOD ONE?

The messy one. The weird one. The project you've explained five times and nobody quite understood. Start there.

GO DIRECTLY TO THE PERSON WHO BUILDS IT.
NEW PROJECT / DIRECT LINE● ACCEPTING INQUIRIES
INITIALIZING SECURE CONTACT…

No mailing lists. No sales team. Just a direct conversation about your project.